Post-production Sound: Foley


Foley production begins after picture editing is completed. Why do we need Foley when everything can be recorded by production team? First of all, Foley is invaluable means of adding such subtle sounds as rustling of clothing, squeak of a saddle etc., which production microphones either miss or fail to record properly. In most cases, sound effects recorded at the time of the filming are used only as a rough reference for post-production team. For the second, Foley is the best way to enhance the sounds of explosions and crashes, which are hard to produce for several takes during the shooting, but which can be crucial for the movie scenes. In general, Foley art, named after Jack Foley, pioneer of the art at Universal Studios, is served for creation of sound effects related to or resulting from the character's/object's movements, e.g. footsteps, fights, fist banging on a door, wine pouring, shards of glass falling from a broken window etc. 

Foley team may include Foley Artist, Foley Mixer and Foley Editor. Foley Artist creates the sounds and is familiar with the ways different sounds are produced; Foley Mixer records the sounds and thus is responsible for positioning of microphones and perspective of the recorded Foley; Foley Editor keeps track of the recorded elements, fits Foleys to sync with the picture, cross-fades Foley tracks and monitors the overall feel of the combined sound. It's hard to say, which role is more important as each one requires creativity and extensive on-the-job experience. In contemporary reality all functions can be performed by the same person.

EverestMusic specialists will produce Foley for the project of any complexity. Work can be done on a tight schedule. High quality is guaranteed.

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